
Living World Events: How to Evolve the Greyhawk Setting Based on Player Actions
One of the most exciting—and challenging—parts of running a West Marches campaign is managing the persistent world. In the Common Grounds Guild of Greyhawk, we want players to feel like their actions matter, not just within a single session, but across the entire world. This is where Living World Events come into play.
When handled well, these events create a ripple effect that connects sessions, Dungeon Masters, and players, building a world that evolves and breathes alongside its adventurers. Let’s dive into how we use player choices to shape Greyhawk itself.
Why Living Events Matter in West Marches
In traditional campaigns, players follow a single storyline. But in a West Marches campaign like ours, dozens of adventurers explore different corners of the same world. To unify their stories and give their choices lasting impact, the campaign setting must change in response.
These changes:
- Add meaning to player decisions.
- Encourage inter-session communication between players.
- Help DMs build new quests organically from in-world developments.
In the Greyhawk setting—already rich with political factions, ancient threats, and shifting alliances—this becomes even more powerful.
Three Types of Living World Events
1. Reactive Events: The World Responds to Players
These are the most straightforward. Something happens because of player action.
Example:
A party ignores a growing goblin threat in the Gnarley Forest. A few weeks later, a different group is hired to deal with the raiders—only now it’s a full-blown goblin warband. The world reacted to inaction.
How we manage this:
- After each session, Players contribute a summary to the Guild Log in Obsidian Portal.
- We track open threads and escalating threats on a shared Notion/Rumors board for all DMs.
2. Scheduled Events: The World Has Its Own Timeline
Not everything waits for adventurers. Kingdoms celebrate festivals. Factions scheme. Threats rise even if players aren't there to see it.
Example:
Every six weeks, a celestial event opens portals across the Cairn Hills. If no one investigates, extraplanar creatures begin slipping into Oerth.
Tips:
- Create a world calendar that includes holidays, political shifts, and magical events.
- Schedule faction goals and NPC story arcs to unfold in real time.
Resource:
Check out Sly Flourish's Campaign Calendar Generator (https://slyflourish.com) for easy planning tools.
3. Emergent Events: The World Evolves from Player Interaction
Sometimes, completely unplanned outcomes arise from surprising player actions. Lean into those!
Example:
One group "accidentally" dethrones a local baron. The next session sees civil unrest. A future quest emerges: who fills the power vacuum?
This is the heart of West Marches play—letting players change the world in unexpected, organic ways.
Tools to Track and Manage Events
To make these world events meaningful and sustainable, we use a few key systems:
- Obsidian Portal: For campaign logs and an always-updated wiki of major changes.
- Shared Discord Server: Players report rumors, in-character news, and downtime activities.
- Living Map: A central Greyhawk map is updated with new landmarks, factions, and threats.
- DM Coordination Meetings: Our Guild DMs meet monthly (or asynchronously via Notion) to discuss story continuity and upcoming developments.
How This Impacts Players
For the 30+ adventurers in the Common Grounds Guild of Greyhawk, living world events provide motivation:
- Veteran players know their past missions mattered.
- New players can feel the consequences of stories they missed—pulling them into the broader narrative.
- DMs get rich material from prior sessions, avoiding burnout and improving story cohesion.
Player Example:
After a group freed a forgotten god near Narwell, they were celebrated as heroes. But another team returned weeks later to discover the region overrun with cultists. The unintended side effect of their “good deed” became a new threat—and a new mission.
Final Thoughts
Living world events bring a dynamic edge to our West Marches campaign and honor the rich, storied legacy of Greyhawk. With every quest, every choice, and every absence, players leave a mark—and that’s the magic.
If you're running or joining a West Marches campaign, don’t be afraid to let the world move forward. Track the changes. Celebrate the chaos. Invite the players to be part of something bigger.
And if you're in Dallas, join us for our next Guild Day at Common Ground Games—your actions might change the world of Greyhawk forever.
Further Resources
- Canonfire! - Greyhawk Lore Hub
- Obsidian Portal – For managing your West Marches world
- Matt Colville: Strongholds & Followers – Guilds, factions, and power bases made easy
- The Angry GM: Living World Campaigns – Deep dive into world design
Let the dice fall where they may—and let the world respond.